Inventarios

October 23, 2023

We introduced two new experience templates with premade functionality enabling creators to customize and build their vision faster. Creators can now manage groups of people they’re working with directly in Creator Hub, improving how creators collaborate on Roblox. Our improved grass system moved to beta testing, allowing creators to adjust the height of grass which now reacts more accurately to wind forces. We enabled creators to highlight events happening in their experiences on the group page.
We improved Roblox Studio’s assistant functionality, expanding where AI generated scripts can be inserted in experiences. We published a set of eligibility guidelines for the broader creator community on Roblox to continue growing the number of experiences that can publish ads. We improved debugging by giving creators insight into the number and type of API calls that might be impacting their experience’s performance. We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.

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  • We introduced platform chat within experiences so users can seamlessly communicate with their friends both inside and outside experiences.
  • We launched the beta of the text generation API that enables creators to implement LLM-powered gameplay mechanics.
  • Accessory adjustment tooling launched for creators, empowering them to seamlessly integrate accessory customization into their experiences.
  • We began automatically archiving items in Marketplace that don’t comply with our Terms of Use or Community Standards to help maintain a healthy Marketplace without penalizing creators.
  • We found that creators who use Regional Pricing have 26% more paying users in their experience.
  • We added optimization mode, allowing people on Roblox to select whether they want to optimize for performance, quality, or a balance of the two.
  • Creators can now add music to their experiences via our new integration with our partner Distrokid.

We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. Our audio API was fully released, enabling creators to build more complicated and rich audio interactions in their experiences. We expanded controller emulation in Studio enabling creators to test their experiences in VR including Quest 2 and Quest 3 without the need for physical hardware. We launched a pilot test of a new Shopify integration, allowing select brands and creators to partner and sell real world items in game. Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.
Accessory adjustment tooling launched for creators, empowering them to seamlessly integrate accessory customization into their experiences. The real-time translation API allows creators to translate text into player’s local langues programtically, enabling better automatic localization of experiences. We released a new way for creators to send personalized notifications to 13+ users to keep up with the most important moments in their favorite experiences. The Captures APIs allow creators to include pre-set moments within experiences where a screenshot is automatically taken for users to save, share, or delete the screenshot. We made it easier for creators to get the word out about in-experience events by enabling custom thumbnails & notifications for people who engage with their experience. We introduced the Ban API that allows creators to ban people and their alternate accounts from a given experience.
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  • We made significant improvements to Ads Manager, making it esaier for creators to create more engaging ad units, set up campaigns, and providing better reporting on ROI.
  • Everyone on Roblox can now filter their charts by device and country, to help them find the right experiences and games.
  • We launched V2 of our open-source voice safety classifer that introduces seven new languages and now has capabilities to allow for human labeling and fine-tuning.
  • Among APAC equity markets, Australia has a higher beta to oil prices while India, Indonesia and Thailand have lower betas.
  • Evaluating iShares MSCI Australia ETF as an investment option at its current market price, tracking Australian equities.

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Creators now have access to a dashboard that provides them an overview of all of the reviews and feedback their experience has received from their players. We launched V2 of our open-source voice safety classifer that introduces seven new languages and now has capabilities to allow for human labeling and fine-tuning. Creators can now offer region-specific pricing for their passes, helping users from lower-spend regions participate into their economy more frequently. Our teams are building powerful, intuitive tools that empower millions of people of all skill levels to build and share their immersive creations with the world.
We introduced ban functionality as our first step to empower Community Owners to manage their groups; allowing them to remove members who aren’t following the Community’s rules. We made it easier to merchandise items on Marketplace by improving lighting, and situating items in context. Experiences that were recently updated or have an active event now benefit from increased discoverability and helps users find the latest content on Roblox. Creators can now schedule when their avatar items go on or off sale on Marketplace in advance.

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Our goal at Roblox is to build the safest and most civil online platform, where everyone is empowered to create, learn, share, and thrive. From seamless avatar shopping to earning from in-experience purchases, we make it easy for anyone to participate in our virtual economy.

We increased the visibility of Sponsored Experiences and introduced genre and country-level targeting, enabling advertisers to optimize their campaigns and reach their audience. We’ve partnered with Integral Ad Science (IAS) and Kantar Context Lab to verify that Immersive ads drive engagement with people who view them on Roblox. We redesigned Roblox Studio’s user experience to be more intuitive and flexible. We enabled sharing of Creator Store items via hyperlinks, and improved preview images of each item. We enabled users under the age of 13 to correct their age if necessary to ensure they’re engaging with content most appropriate for their age. Creators can now test multiple thumbnails for their game or experience to see which perform the best, and have those thumbnails automatically be served to the right audience on Roblox.
Users are now able to customize and design Avatars within experiences, and add them directly into their inventory. We made it easier for creators to pick the lighting options that make the most sense for them by unifying lighting controls in Studio. We made significant improvements to Ads Manager, making it esaier for creators to create more engaging ad units, set up campaigns, and providing better reporting on ROI. You can also control what data is saved in your account with easy on/off controls, and even delete your data by date, product, and topic. From resuming YouTube videos across devices, to having your contacts, and favorite Play Store apps easily available, a single sign-in allows for a seamless experience across Google. For example, flight confirmations in your Gmail inbox will automatically sync with your Google Calendar and Google Maps to help you get to the airport on time.

We launched the beta of the text generation API that enables creators to implement LLM-powered gameplay mechanics. We overhauled Studio’s Explorer, the primary way creators use to manage and organize assets, by improving performance and eliminating most hangtime. Your Google Account helps you save time by automatically filling in passwords, addresses, and payment details using the information you’ve saved to your account.
Avatar creators can now merchandise and sell entire avatars on Marketplace; previously, they were only able to sell individual https://www.55betting.nl/ items. We introduced a new suite of parental controls, enabling parents to link their Roblox account to their child’s, and set restrictions on spending, screen time, chat privileges, and more. Creators can now enable editing of both mesh and image objects for their players, enabling more customization within their experiences and games for players. We made it easier for users to find new experiences and revisit experiences they’ve interacted with recently by introducing dynamic sorting on Home. We expanded our analytics to include avatar items, helping creators understand the demographics that their items are most popular with.